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004 — PLAY CELLS —


Context

Play Cells is an ongoing series of digital artworks in form of animations re-elaborating recorded video-games in order to show how their visual and interface is iconographic in a deep and often unconscious way.
Every cell representing each one a very specific game genre, has stripped each video-game of narrative and clear graphics; those things that are commonly considered essential to define its intrinsic language.
The four abstract animations (Play Cells: CC, D, NMS and TW), highlight how the suggestion of a specific color combination, movement or visual input is enough to recall a certain gaming/real experience, since video games are more than a mere entertainment product, but a complex language not relegated only to gamers but part of our cultural heritage.
Play Cells, it’s not about linking every cell to the game it originates from or label it to its genre, but it is the ability to re-experience intuitively through the bare language that is so strong rooted in mass culture.
Nicole Cerrone & Chiara Passa



Play Cells D


Artist:


Nicole Cerrone